#ifndef TYPES_H_
#define TYPES_H_

#include <stdint.h>

typedef uint32_t C2SBase;
enum class C2S : C2SBase {
    MATCH = 1,
    MY_POS = 2
};

typedef uint32_t S2CBase;
enum class S2C : S2CBase {
    MATCHED = 1,
    YOUR_TURN = 2,
    PEER_POS = 3,
    YOU_WIN = 4,
    YOU_FAIL = 5,
    DRAW = 6
};

#endif	//TYPES_H_
